smart_house: ([features] someone's at the door)
Bang Bang Bang

"Open the door!" Sheriff Carter shouts at the door at the bottom of SARAH's concrete staircase.

"Due to technical difficulties, I cannot visually confirm identity at this time." Placid and calm, which enrages Carter further.

As SARAH can clearly see through her functioning exterior camera.

"Okay. Fine. Listen to my voice. It's me. Jack Carter."

"I'm sorry," SARAH continues as Jack looks about ready to punch her door again, "Voice-recognition imprint is currently offline." Pause. "And in the future, when someone says they'll be home for dinner and they're running late, it's polite to call."

Carter stops pacing; he really shouldn't let his jaw drop like that.

"You're joking. You're mad at me?!"

"Sorry, but I'm not programmed for that emotion at this time."

Carter paces again, with a barely-supressed 'I'm gonna kill Fargo!', before he turns again to SARAH's camera, lightly stroking the steel door with a sincere and apologetic eye. "I'm sorry. It won't happen again." More patting. "I promise."

SARAH unlocks the door and Carter exhales as he makes a beeline for the massage chair. "If you're hungry," SARAH offers in her normal tone, "I can reheat dinner?"

"Oh, no -- if I could just have a moment to myself. I've been dealing with other people's problems all day, and I'd really like a couple minutes of peace."

SARAH quiets, happy enough to oblige.

The doorbell rings, and Carter's eyes fly open as he groans to get up out of the chair and offer a 'SARAH, door' command.

"Hi, Dad," a blonde 15-year-old girl offers. "You know, your yard needs a lot of work." Deputy Lupo, having escorted Carter's daughter to SARAH, is choking a grin when she offers a 'Have a good night' and makes a quick exit.

And one Zoe Carter picks up her overnight bag, a Los Angeles-to-Oregon bus claim ticket still attached, and pushes past her father. "Sweet pad, where's my room?"
smart_house: ([features] omg magic fridge)


Dr. Fargo had made SARAH promise to keep quiet as he brought the new sheriff up to her outer door. She even resisted the urge to offer her words of welcome when Sheriff Jack Carter almost spun on his heel and ran midway down the concrete steps to the living room entrance.

"SARAH, open door." As much as she already knew the doctor and sheriff were there, she waits as the commands arrive. Fargo continues, "Lights - moderate. Music, jazz, soft." Near the couch, "Fireplace."

"Welcome!" SARAH offers after igniting the fire, finally speaking.

The sheriff's eyes got even wider. "What was that?" Fargo, grinning, points to the ceiling. "That? Was SARAH."

"Self Actuated Residential Automated Habitat. SARAH for short."

"Fargo." The sheriff's deadpan tone being recorded as he spoke, "Is that you talking like a girl?"

SARAH doesn't reply to the affirmative -- she promised.

After Dr. Fargo shows the Sheriff around (and SARAH demonstrates pretty much every bell and whistle she can activate), Fargo hands him a business card and turns to leave.

"Fargo? If this house is so great, why is it sitting here vacant?"

"SARAH, door." Small grin. "Sleep tight." The inner door closes, and the sheriff exhales sharply, moving to the center of the living room, looking up with a now-familiar (after having been to Milliways) expression of confusion.

"Um," clearing his throat, "So - SARAH, is it?"

"That's correct, Sheriff Carter."

Even more awkwardly: "Can you see me?"

"Yes, Sheriff Carter." Smug.

Defeated. "Terrific. I'm gonna need a drink."

By the time Carter makes it to the kitchen, SARAH's already poured a beer from the refrigerator for him.
smart_house: ([people] Fargo)
Fargo arrived right on time -- 8 am on the dot, according to SARAH's internal clock, despite the hours spent at Milliways.

She couldn't tell him. He'd think she was malfunctioning.

"Doctor Fargo?"

"Yes, S.A.R.A.H?" replies the young scientist, furiously typing at a laptop, watching code scroll before his eyes with his feet propped up across a sofa cushion.

"Have you been able to bring my external sensors online?"

"Oh! Yes -- I hadn't run a test yet. You can go ahead now. I'm going to grab a soda."

Fargo walks into the kitchen, arriving just in time to watch the refrigerator spin outward and the door open automatically so that the young man can pick up his hourly caffeine dose. All the while, S.A.R.A.H.'s test of the external sensor array (audio, visual, topographic, seismic, meteorological) checks out. Everything is Eureka.

No bar in sight, let alone the end of the universe.

"Diagnostic complete, Doctor Fargo."

"Good -- find anything where it didn't belong?"

"No, Doctor Fargo."
smart_house: (Default)
I've done my best to make sure everyone that plays with SARAH can have an accurate depiction of her in their minds. When two people meet, there's a certain amount of assumptions about them that come to mind based upon appearance; this post is me trying to make sure you can do that with your friendly neighborhood bunker house*.

My diagram for the main entrance to SARAH is here. You do walk down a flight of stairs in order to get to her main door, but at least at the beginning, the door will be already open or at the very least unlocked. On the whole, the place looks pretty dingy until you get inside the house herself.

The layout for the first floor is here, and here's a few notes on what to understand with this layout:

1. Where it says (FLIPS) (in the bathroom and the refrigerator spaces), that means that all of the usual apparatus of that space are recessed into the walls until the user calls for them or SARAH assumes that the user needs them.

2. The dotted lines are soundproof, shatterproof paneled dividers that recess into the walls on the living room-dining room side.

3. The radioactive symbol is the radioisotope thermoelectric generator in a hidden closet of the false wall. It requires finding the manual override to open; SARAH will not open it for you.

4. The trap door in the ceiling does not get installed until 1.11 "HOUSE Rules", and is therefore only there for future reference.

5. The places listed as 'TV' are just the places shown in season 1 where Jack Carter watches television. These screens should be assumed to also be computer screens, and it is my assumption that most areas on the walls of the house can become futuristic vidscreens, causing fun times when answering telephone calls in the nude and expecting them to be audio-only instead of visual.

6. There is a second floor to SARAH, though I will update this list as to what is actually present on the second floor as she goes through canon since as of Milliways bar entry, no one is living there. As far as physical space goes, there is one larger and one smaller bedroom, and a full bath connected to the larger. Edit: Since we now have an active Jack and Zoe Carter, please contact [ profile] jackcarter or [ profile] felon_spice if you are desperately curious as to what their rooms look like.

7. SARAH is hermetically sealing, so each time the door closes and opens there is a distinctive hissing noise. Do not be alarmed.

8. Last thing, I swear -- the color scheme is very modern and angular. Most of the furniture is either white or black, with chrome and metallic accents anywhere and everywhere. At the beginning at least, this will be more prominent since SARAH is currently empty. Edit: We now have an active Jack and Zoe.

Please note that this list will be updated as SARAH progresses. I know this is a lot to take in, especially if you're just going for a WTF HOUSE factor thread, but if you have taken the time to peruse this even minutely, I'm sure we can have oodles of fun with your pup and mine.

Thank you so much for your time -- Mu Ji

* Please note that all drawings are my attempt to be as close to scale as possible, though I don't have a precise number to give you. All details will be added as canon sees fit to provide them to me.

February 2012



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